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AI Insights · Timothy · September 2021

Top 5 Puzzle RPG Apps in the US for Q3 2021: Performance Insights

Discover the performance trends of the top 5 Puzzle RPG apps on a unified platform in the US during Q3 2021, including weekly downloads, revenue, and active users.

Top 5 Puzzle RPG Apps in the US for Q3 2021: Performance Insights

Performance Insights of Top 5 Puzzle RPG Apps in the US for Q3 2021

The third quarter of 2021 showcased interesting trends for the top 5 Puzzle RPG applications on a unified platform in the United States. Here, we provide a detailed breakdown of their performance in terms of weekly downloads, revenue, and active users.

DRAGON BALL Z DOKKAN BATTLE

This app experienced a significant spike in weekly revenue, peaking at around $7.4M in the week of July 5. The weekly revenue then fluctuated, ending the quarter at approximately $1.2M. Weekly downloads saw an early peak at 104.7K in mid-July, followed by a gradual decline to about 10K by the end of September. Active users rose to a high of 356.8K in mid-July, before tapering off to around 252.8K by the end of the quarter.

Puzzles & Survival

This app maintained a steady weekly revenue, generally hovering around the $2.2M mark, with a slight peak at $2.4M in the week of August 9. Weekly downloads showed a downward trend from 88.5K in mid-August to around 52.9K by the end of September. Active users remained relatively stable throughout the quarter, averaging around 210K to 230K.

Empires & Puzzles: Match 3 RPG

Weekly revenue for this app was relatively consistent, with minor fluctuations, ending the quarter at about $1.8M. Downloads started at 14.2K at the beginning of the quarter and decreased to around 7.7K by the end. Active users showed a slight decrease over the quarter, starting at 407.5K and ending at 363.5K.

Best Fiends - Match 3 Puzzles

Revenue for this app peaked at $1.3M in early July and remained relatively stable, ending the quarter at approximately $1.2M. Weekly downloads fluctuated slightly but generally hovered around 20K to 33K throughout the quarter. Active users saw a decrease from 1.05M in early July to approximately 814K by the end of September.

WWE Champions

Weekly revenue for this app was steady, peaking at $455.4K in mid-August and ending the quarter at around $411K. Downloads started at 7.6K at the beginning of the quarter and dropped to about 5.4K by the end. Active users remained relatively stable, averaging around 13.5K to 18.2K throughout the quarter.

These insights are based on data from Sensor Tower. For more comprehensive insights, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: September 2021